""Who? To my friends, de name's Remy LeBeau. To my enemies, it's Gambit! You can go on ahead an' forget dat first name right about now.""
- Name: Remy Le'Beau
General InformationCodename: Gambit
Family: Adopted into the LeBeau family. Has an adopted father, and a deceased adoptive brother. He does not know his biological parents.
Occupation: Thief, if that can count as a job! Occasional street performer.
- Height: 6'2"
Appearance: Remy is caucasian, though tanned due to many days spent out in the sunlight, which he is far from complaining about. Somewhat vain, he is rather fond of the slight golden glow to his skin. His build is one developed through hard work, with a well-toned and reasonably muscular physique gained through work-outs and a generally active lifestyle. He relies on his bodys ability to perform for most of his daily activities, and keeps it in good condition because of that. On another point of vanity, he has no tattoos or piercings, believing that it would only be 'tainting perfection'. Despite this, he is not invincible, and several scars do reside upon him, mainly upon his legs, as unattractive reminders of some of the scrapes he'd found himself in during past excursions.
But it's his face that you really want to know about. Remy is a good looking guy, no doubt about that. Chiselled features, the ability to pull off both clean-shaved and the more scruffy appearance, shaggy brown hair that you can never really tell if it hangs like that naturally or if he does it intentionally... and the most peculiar set of eyes you're likely to see on a person.
Weird eye colours are hardly new nowadays, since the increasing popularity of coloured contact lenses.. but Remy's eyes outdo even those. Red irises, set on a full black sclera. These eyes are the give-away to his mutancy, and he cannot hide them. Short of getting a set of "normal" full-eye contact lenses, the most he can do is hide them either beneath a curtain of hair, or behind a pair of shades. He prefers not to hide his appearance when possible, but sometimes, it's just not worth the hassle of being outed as a mutant in public.
When it comes to clothing, Remy is always caught between a mixture of aesthetics and practicality, and tends to go for a balance between the two. He cannot risk clothes that trail or restrict his moment, but at the same time, he doesn't like the cat-burglar look of leggings and a roll-neck sweater. For the most part, he doesn't dress particularly out of the ordinary, with jeans, shirts and leather jackets some of his most common forms of attire. At times, however, he will don a rather unusual set of tight-fitting leather gloves, which cover all his thumb, index, and little finger. These allow him to touch items with the covered hands without leaving prints, but has his skin still available to use his powers if needs be.
- Personality: Remy is a thief, and has the characteristics on one. He is dishonest, untrustworthy, yet incredibly sneaky. If there is one thing Remy LeBeau is good at, it's getting what he wants, and by any means nessecary. He is a charmer, no doubt about that, and usually targets women due to the ease he finds in winning their trust over. He isn't used to failure, and will beat himself up over anything he doesn't succeed at, often trying on and on at it until he deems the situation as having gone in his favour. He is determined, almost to a fault, and despite his dislike of loss, he will often take on a difficult situation, just for the thrill of a challenge! He is naturally confident and charismatic, with an undeniable air of Cajun charm to him.
He has his strong points, such as his determination, his ability to see through a situation and come out with intuitive methods of working through it, and his creativity. Of course, like all, he has his weaknesses too. Remy is arrogant, and this can often lead to a degree of short-sightedness, especially when sizing himself up to opponants. He is also a romantic, and enjoys the thrill of lust almost as much as the thrill of thievery. The more difficult the woman, the more Remy will want to win her over! He is also a liar, and a cheat, and will resort to whatever low-handed methods required to achieve his end goal.
Regardless, Remy gives out a very easy-going outlook on life, and even when frustrated, he often hides this beneath the surface and instead displays a much more laissez-faire attitude to everything that goes on around him.
He is bi-linguistic, speaking in both fluent French as well as English. While he tends to stick to English, he will often throw in a little French now and then, either for effect or with intent to confuse.
Likes: Drinking, smoking, spicy food, rock music, casinos, talking to new people, challenging himself.
Dislikes: Losing, public transport, being tied down, church.
Goals: He currently doesn't have much in the way of a life goal. He takes each day as it comes.
- Mutant Skills:
Remy's primary power is known in technical terms as "bio-kinetic energy charge". In laymans terms, Remy can use the power in his body to 'charge' and object with kinetic energy, essentially turning it into an explosive. Once he releases this item, it will explode either on impact or after a short time, and can be extremely volatile if charged with enough power. When charged, Remy's energy takes on a pinkish-purple hue, causing the powered object and the air around his hands to glow unusually. There are limits to this ability, however. The primary one is contact, as Remy must be in physical skin contact with whatever it is he is trying to charge, or else his power cannot take effect. Secondly, he can only affect inorganic materials, so he cannot charge up a person, animal, or plant, no matter how hard he may try. Thirdly, his power energy levels are a limitation, as overuse of his powers will drain his biokinetic stores and leave him with nothing with which to charge an item with. However, as it stands, he's yet to ever devoid himself of the energy on which his abilities run, though over-exertion can leave him tired.
He tends to keep small items on his person at all times, as potential explosives. His favourite is a pack of cards, though other items such as ball-bearings, matchsticks, and other small, seemingly harmless items have also been used in the past. He has a brilliant throwing aim, making his explosives rather deadly projectiles.
As a side-effect of his excess of biokinetic energy within his body, he has been affected physically. It has served to increase his movements, giving him peak agility, speed, balance, and flexibility. It does not push him to inhuman levels, rather allows him to perform to the top of his ability with much more ease than most people would find they are able to experience. He is still able to improve on these abilities with good, old-fashioned practice. These skills are often put to the test in his thievery, as balance and flexibility are good skills to have when breaking and entering (or escaping!). He has also utilised his reflexes and agility, as well as his own developed strength, into fighting ability, and fights in his own mixed martial arts style.
Another side-effect is one that he is not actually aware that he has. The biokinetic energy he produces also emits static interference around him, which in turn renders him very difficult for telepaths to locate, read, or speak to psychically. It is not a fool-proof protection, but it does have considerable strength. While an accomplished telepath could force their way into his mind, he would be very aware of them trying to do so.
""I'm a thief, chere, jus' doin' what comes natural!""
As well as his mutant powers, Remy has a plethora of skills developed due to his own honest practice... or dishonest practice, as the case may be!
His abilities as a street magician are founded on his skills of fast movement, slight of hand, and ambidextruity. He has no discernable preference over which hand he uses as dominant, and will regularly switch between them. Both hands, as such, have equal skill in movement and ability, which makes for perfect street performers hands... and even better for pick-pocketing. He is also very observant of his surroundings at all times.
Another skill he's developed over the years is the art... of gambling. Card games are his preference, with poker high on the list of his favourite past-times. He plays with high stakes, often wins, and often cheats.
A skill only really developed in more recent years is basic weapons use. In the rare situations he believes a physical outcome will be needed, he tends to prefer the use of a staff weapon, though he's also good with knives (both armed and throwing).
"Ask no questions, an' hear no lies, mon amie! What can I say? I ain't a fan of reminiscin'..."
- Remy is not a fan of talking too much about his past, so good luck ever getting his life story from him. Who his parents were, he had no idea. Born with his devil-red eyes from the start, it was clear to his faceless mother that her newborn was a mutant, and almost predictably, that made him undesirable. He was abandoned at the hospital, left to be adopted into a small childrens home in Louisianna. A poor start to life indeed, but it was just the first of many points that would should that Remy's life would indeed turn out to be far from normal!
The home was not a good one, and as such, it probably won't surprise you to hear that Remy fell in with the wrong crowds easily. His eyes made him an outcast to 'normal' kids, but with homeless kids, everyone had their oddities, and Remy's eyes tended to be overlooked. It was through his street friends that he learned to spot a mark and identify their wallet, how to lift it, how to break into a window. They were skilled, but in all the wrong places, and unfortunately for the world, Remy was a very fast learner. Soon enough, not even a teen, he'd run away from the orphanage to live rough with his rag-tag friends, getting by on whatever it was they could take from others. Remy was good. Too good, some would say. He was quickly outstripping kids who'd been in the game for years, and seemed to be constantly getting better. It was no surprise that he eventually caught the attention of a much more successful brand of Louisiana thief. Enter Jean-Luc LeBeau, leader of a band of cajun thieves, and soon to be Remy's adoptive father.
- A kid with big ideas, moving up to the big leagues of thieving was not something he was going to say no to. Jean-Luc offered to take him on not only as an apprentice, but as his adoptive son. A strange concept to Remy, who had never had a family nor a parent figure, but seeing no reason why not, he accepted. Confused as to why this man would want him despite his unusual appearance, he soon learned not to hide it. With the name LeBeau, even someone with eyes like Remy's would not be looked down upon in their circles. In his new group, he excelled even further, with petty crimes now more of a side hobby, and larger, more complex jobs becoming the centrepoint of his life. He had natural ability, of that no-one could doubt. He was undoubtably a child made for the world if illegality, and Remy had no problems with this whatsoever. Having been an outcast for so long, it was comforting to finally have a place where he fit in.
That threatened to change at age 14. He was making a good name for himself amongst his peers, and was developing his skills faster than anyone could imagine. When he started blowing things up, however... needless to say, he got a bit nervous.
- It seemed to happen mainly when he was excited, angry, or upset. Whatever he was touching would glow in his hands, and the second he dropped it, it would explode on hitting the floor! The first instance of this happening was when Remy threw his hand of cards in rage at someone after being accused of cheating in poker. They'd charged briefly, and exploded moments later! He feared the worst, that he'd be outcast as a danger... but somehow, Jean-Luc had almost seemed to expect the abilty. It transpired that Remy's unusual eyes had been what led Jean-Luc to expect from the start that the young boy may have powers beyond what he demonstrated. From there, Remy was encouraged to try and use them where possible, soon learning to access them freely as opposed to allowing his emotions to control them. Coupled with his thieving abilities, he was soon growing up to be a force to be reckoned with. Age eighteen, Louisiana seemed too much like his back yard for Remy's liking, and he wanted to branch out into the world. He decided to travel, living on his own, and experiencing life running solo.
He took on the nickname Gambit, so as to conceal his family name from others that may have heard of it. He travelled wherever the wind took him, stopping for quite some time in Las Vegas (a city, he concluded, that seemed custom-created for a guy like him), all the way up to the Canadian borders. He hated public transport, and was soon using his stolen money to buy himself a motorcycle that became one of his closest companions, ferrying him from city to city. He never settled, either into a home or the arms of another, developing his soon-to-be-trademark "love them and leave them" outlook on life. Leaving a trail of broken hearts and empty wallets wherever he went, Gambit took as much time to enjoy life as he could!
- Now halfway through his 20th year of life, and loving the way it was turning out for him so far, Remy still continues his travels. Mutants have become more obvious over the years, and Gambit has had the opportunity to run into a few, but for the most part, he continues to keep himself to himself. He can't help but wonder just how many of his kind there are out there, getting by on their powers, as he was...
Don' really get it, t' be honest wit' ya. I touch t'ings, dey blow up. I touch dem for a lil' while, dere's a small bang. I touch dem a long time, and y' run for cover.
No idea what does it. Guess I got some special energy in me or somet'ing, non?
How did you come to discover yourself as a mutant? What made it clear?
Well, I guess de eyes were a giveaway t' some. Gambit just t'ought he was a freak. Wasn't til I was playin' cards wit' some of de gang and ended up explodin' a pack in some guys face dat I realised I wasn't quite de freak I t'ought I was..
What was the reaction of those close to you, family and friends?
We really gotta talk about dis, mon ami? Well, so long as dis is confidential... De eyes, I t'ink, are de reason I was t'rown in de orphanage. Got treated different from de other kids... but den, met Jean-Luc. He didn't mind it, and when de explodin' power came along, was almost like he expected it.
Have you ever met/known other mutants before enrolling in Xavier U?
Oui, I've met a couple in de past. Y' don't travel as much as Gambit does and not meet a few freaks on de way.
If so, what was the nature of the relationship? Were you aware of their powers?
Sometimes, dey pretty hard t' hide fo' some people... One of dem was a telepath, though. She searched Gambit out. Turns out, I got some magic ability dat stops psychics readin' my mind. Pretty useful, huh?
Had you ever met a physically obvious mutant before arriving at Xavier U?
What are your feelings on those with obvious mutations? How do you fit them into the way society regards mutation?
People... dey always scared of anyt'ing different. Wit' disabilities, dey stare at people, but because dey look different and are worse off, people feel sorry for dem. With' mutants, we look different, and we got skills dey don't. Dey hate it. Humans, dey pretty jealous people...
In your opinion, how does society regard mutation?
Bad, mon ami. Real bad. It's like dey're scared we all wanna take over and wipe dem out.
Is there a difference between mutants who are not visibly different, and those who are?
Oui, et non. Can't describe it. Maybe dere shouldn't be a difference, but people like Gambit, and worse, who can't easy hide what we are? Different story entirely from de normal lookin' ones.
How have others, outside of Xavier U, reacted to your mutation?
Some good, some bad, some real bad. Met a lot o' people in my life, mon ami. Would take a while t' describe every reaction.
What do you see in the future? How has your role in society changed, if at all, since discovering yourself to be a mutant?
Gambit don't do all that future-visions stuff. Dangerous game t' play, if y' get it wrong. Me, I take each day as it comes, oui? Mebbe t'ings get better, and mebbe dey get worse. No matter which way de game goes, Gambit ain't gonna go down wit'out a fight.
If you could change your mutation, or do away with it, would you?
Non. Dis right here? Dis is Gambit. Ain't never gonna change dat.
[Edited on 3/6/11 by KayJay]
[Edited on 3/6/11 by KayJay]